So, I finally finished Resident Evil this Halloween and I have to say that I didn’t think I’d love it as much as I do. It’s truly scary, very claustrophobic and immersive.
The story, while a bit narrow, is good. It really unfolds in a great pace and is sure to keep your attention all the way to the end. It picks up intensity exactly when it’s needed. The story isn’t the game’s strongest point though, and combined with way awful voice acting and script, can make you giggle at times.
However, right after the cut scene ends and the game once again overwhelms you with it’s haunting atmosphere, you surely won’t be giggling much longer. It gives a strange sensation but never take away from the horror. I’ve read somewhere that they intended to make the game like a cheesy low budget horror movie and that does explain the dialogue for sure, if its true. But I’m glad that doesn’t show anywhere else in the game.
This may sound like a bad thing and it would be, if the game wasn’t so awesomely designed. The thing is, this only make the game even more claustrophobic, and the designers have really put great care in making the angles very creative and creepy. They show you just enough sometimes to get your heart pounding and just enough so that you won’t know exactly what is coming up. Sometimes they show the area you’re in from a perspective so you see some extra creepy ambiance at the expense of your own visibility. But this isn’t bad and the fact is that it’s done intentionally, and very well at that.
On top of all the great stuff, it also has multiple endings and even some “roleplay esque” choices which will determine some peoples fate in the game. The game is also truly non linear so you can explore the game in whichever pace or order that you want. It has a good difficulty, its not too hard but not too easy either. The puzzles are involved and elaborate and also helps the games creepy atmosphere a lot. They make the game even more claustrophobic and gives that mystical sensation, but at the same time they aren’t annoying. Well designed all in all. It’s different from today’s games in the sense that you can often not solve the puzzles right away, but instead they continually loom over you and progress in a very natural and immersive way. This really adds to the horror value and makes the game much more interesting. They don’t make genes like this anymore.
As a conclusion I also have to mention how cool the various real life video sequences are in the game. They have real actors that looks like the characters in the game. I just love that. So, if you haven’t played this game yet, you absolutely should!