Grey’s Anatomy must be one of the worst games I’ve tried.

a012e2830574d257b5a5a39c950805d7c909f6a6So, in my hunt for romance I stumbled upon this game which is based on the TV series. I figured it would be bad, but as the series is full of triangle drama, romances and all that, it would at least give me something. It was just one of those casual afternoons, where I just want something casual, and so I thought: “It can’t be that bad, right?”

Oh, how wrong I was. This game is one of those really cheap games that just got pushed out for the money. The graphics are really bad, the characters barely even look like the cast and the gameplay is just mini game after mini game with no challenge what so ever. The romance parts in this are very few and to far apart. On top of that, they’re cheesy and random. Not that the series is that much deeper really, but still.

This game feels like it is only for kids or idiots (probably both) as each choice you make is a mini game with little or no point what so ever. You get to fold out paper, flick away bad thoughts or cut through photos. The other mini games are “surgeries” where you get to operate on brains, give shots and fix broken bones. Don’t be fooled. These flash games are the worst of the whole game.

After what felt like millions of surgeries, I couldn’t take it anymore. I could easily compare this to Dinner Date but even that is somewhat more interesting than this. Damn…

Whatever you do, so not play this game. Ever.

Tyranny – Where your inner, most dark kinks comes to life.

header“The second she steps in through the gates, the camp stops and fall completely silent. If it is her or the beastwoman following in her footsteps that they stare at, she don’t know for sure. But she assume it is both.
“Fatebinder!” A slender man calls out, as he walks to meet them. His glance shifts nervously to the beastwoman before looking back at the Fatebinder and clearing his throat. Though he never meet her gaze, not even once.
“Am I to assume that I wasn’t worthy enough to be met by the leader himself?” The Fatebinder crosses her arms over her chest with a not so amused look on her face.
“N-no… I…” The slender man bows deeply as he starts to excuse himself.
“No what? Speak properly or I’ll cut your throat right where you stand.” The beastwoman crouches down beside her, yet taller than her still.
“Gut him. If Alpha will not, Kills-Swiftly will. Gut-Gut-Fast.” The Fatebinder glances to the beastwoman, a curious smirk creeping across her face.
“Think you can rip him in two with just one attack?”
The eagerness shines in the crimson eyes of the beastwoman, and with a slight nod from the Fatebinder, the creature attacks. Her giant, razor sharp paws are lightning fast. Soon the man’s entrails decorate the ground, and the onlookers stare in fright while the beastwoman licks her claws.

“If your leader isn’t here soon, I’ll just have to torch your pathetic little village.” And with that, she casually moves her right hand, forming the symbol of fire. Within seconds, a small outhouse catches fire and people start to run around in panic.” – Written by me.

So, this morning I finished a RPG called Tyranny and I have to say that compared to many “RPGs” that float around nowadays, this one is truly worth playing. Though “Gather your party before venturing forth” is starting to get really old.

First of, the story. You play as the bad girl (or guy) for once and even in that regard, you can be merciful or you can be slaughtering anything and anyone. Mostly. Though, the story might not be the deepest, nor have the most impact, and it is rather short, but the fact that you have so many choices in every situation makes it really interesting.

You really just go through the game with a handful of quests, kill enemies and then finish it up while wondering: “Wait, is it already over? Huh.” At least the graphics are nice, but very similar to Pillars of Eternity. Neither of them really could capture the feel and mood from classics like Baldur’s Gate, but it’s still nice to look at.

Many times in games I wish I could do this, and that I could do that. Especially in games where you have choices but in the end, it all goes in one direction anyhow. With this game, I really feel as if I could do many more things and change more outcomes. Even change up the ending more. There were quite a few ending slides and I could have changed them all with a few other choices which is really cool. Despite all of these choices, there weren’t any romance but I suppose it would have been strange.

I played this as a mage, and as I was using some of my followers from time to time during battle, I quickly realized that it was really the best way to play it. The spells aren’t given to you, you need to mix up different symbols to make different ones. And you really need a high lore later on in the game to be able to mix the strongest ones.

One thing about playing as a mage was the fact that the game seemed to be more towards a “stronger” character as much of the choices to kill/threaten/hurt people often fell into the strength requirements aka the athletics skill, it goes up more and more depending on how much you climb, even though I would have wished that it could be different for those who aren’t playing that type of  character.

For example, my character had really poor strength though moderate athletic skill, but really high intelligence. Still, she took people by the throat and held them out towards cliff edges or pushed people. This is all fun and dandy, but I would have wished for a bit more things that would have included maybe magic, mind control, or more intelligent things instead of just brute force.

The characters in this game was rather fun to interact with, as you could gain both their loyalty and their fear. It reminded me a bit of my followers in KotOR, where I managed to get Zaalbar to kill Mission. Mohaha.
Though there were some strange moments as well. For example, Barik is one of those characters that were part of the Disfavored. A faction I screw over completely as I always sided with the Scarlet Chorus. Still he followed me, despite his remarks and all (I had barely no loyalty with him). However towards the end he got overly depressed and by just saying one line, he got so grateful and would follow me wherever, and he did. Feels rather random as I thought he’d leave me sooner rather than later.

In the end, the game is really enjoyable and I will probably replay it as all the choices really gives me a reason. If you haven’t tried it already, you really should.

Retro Game Weekend: Unreal Tournament (UT99)

titlescreen“I’m sorry, did I blow your head apart?”

So, to write another one of these Retro Gaming Weekend posts, I decided to play some Unreal Tournament with friends. After kicking much ass in many LAN matches, I must say that it’s an epic game, especially when using InstaGib. InstaGib is a mod of sorts that I most often use. It lets me one-hit kill a person. Awesome!

We played with some extra bots to get the adrenaline going, and to have many more targets to shoot. We used bots on difficulty Masterful at first, before changing to Inhuman, and then later on to Godlike. The AI in this game handles it almost too well. Though, there are some bots that are extreme, like Tamerlane and Locke. I really hate those two.

Overall, this is a awesome game to play to kill some time or even spends whole weekends in, just capping and getting frags, competing against each other or just playing the single player tournament. And that music is so badass to listen to while playing. Will rally up any player as the mayhem starts, filling the halls with body parts, blood and screams of terror.

Would you dare meet me in a match?

Watch_Dogs is one good looking game.

121245So, the other day I finished Watch_Dogs and besides the really catchy music that I had pumping from every car I stole, it’s rather amazing how good looking it is.
It’s one of the prettiest games I’ve played. I’m really glad that I got a new computer for this, as I wouldn’t want to play it in low graphics.

This is one of those open world games that looks full of things to do, but when it comes down to it and really thinks about it, it is rather empty. It was fun and interesting at first but it turns rather repetitive after a while. It wasn’t hard to see areas where things were going to go down, and often the layouts were the same, only different objects to hide behind.

One thing I really loved was the driving, even though I might have been crashing into way to many things. But the music really pumped me up, and as I mention earlier, it’s really damn catchy. It was a good mix, and the fact that you could edit the playlist yourself let me take out all the bad music. Bye bye Hiphop.

Also, the world is really nice and felt alive. People actually interact with each other. I couldn’t help but wishing that I could actually interact with the people myself when I was walking around on the streets though. The fact that everything seem so vivid and alive is kinda destroyed when you can’t really interact with anyone at all, and when for example the firetrucks go round in circles and crash into things randomly. When I decided to follow a firetruck on it’s way to a “fire”, it shamelessly ran over dozens of civilians, and I couldn’t help but laugh.
bewbsAnother cool thing about this game is the side characters. Especially BadBoy 17 and Jordi Chin. How can you not love them? They have cool personalities and really cool design overall. Them combined with the interesting story, made this trip worthwhile. Though I would have wished for more choices, and some romance maybe.
pwnedOne thing that bothered me though, is the combat. So repetitive, and rather restrictive. I usually used the hacking skills as much as I could throughout the battles, but there were only so much I could do. It often left me more frustrated than not. Even with the cool perks and different things to hack, it left much to be desired.

Overall it is a nice game and one worthwhile to playthrough if you haven’t already.

Phantasmagoria, my first time trying an interactive horror movie point-and-click.

So, yesterday I finished playing Phantasmagoria, and being a interactive horror movie point-and-click game from 1995 played in DOS, it is rather good looking.

However the game leaves much to be desired, with a story that it way to similar to The Shining. Roberta Williams, the author for this story, should have done more with it rather than leaving it at the lowest of efforts.

The effects, videos and graphics are actually well done. It is surprisingly gory with good details and a interesting world to explore. The world actually feels more alive than many games nowadays.

The full motion videos really added to this game, the plus with this is that I don’t have to put up with bad hands. Though jokes aside, the use of real actors is really well done and they interact well with the world.

Besides being gory, it also features sex scenes that, albeit looking really poor today, must have packed a punch when it came out. Especially when one of them is a rape-scene with the main character, which fit rather well due the to story.  Though, adding comedy to the mix as it did for no real impact in the story what so ever just felt forced and a way to bring the story forward in a proper deus ex machina manner.
pc-31103-91311640969It would take maybe a day at most to play through it all, that is depending on how much you explore and how well you find things. The game is really not holding your hand, as it lets you go all the way to the end only to realize that you’re actually fucked if you missed some things earlier.

The game is really entertaining for what it is, and I’d say well worth to play though at least once.

Firewatch, finally a decent walking simulator.

So, this have to be one of the best walking simulator I’ve played so far. It actually has some gameplay, a really interesting story and cute graphics, though it would have been better with a more realistic approach.

The game starts out with some events that’s taking place throughout your life, and you can change it to an extent through choices that the game gives you. There’s text and choices before the game really opens up.

The chemistry between Delilah and Henry is awesome. It’s fun to listen to them talk and share their stories and they made me laugh quite a few times. The story overall is realistic and nicely done, the use of radios were a really interesting touch to it.

After all the time spending exploring, talking to Delilah and finding things, the ending didn’t go as I thought it would. Whatever I chose, it didn’t really matter in the end anyhow. The game got me a bit paranoid, and towards the end I checked in every direction whenever I could.

Maybe that was what the game was going for all this time. Where I thought it would go in a completely insane direction, it simply went with the fact that spending all that time alone in the woods just messes with your head. Makes you paranoid and things just aren’t as they seem.

There isn’t much more to say about this game without spoiling it all, so I’ll go ahead and say that you should really try it out. It’s a great game to play on a Saturday afternoon for example.

Dragon Age: Inquisition. Hype, hype, hype… eeeh meh.

There might be glaring spoilers in this.
So, last night I finished Inquisition and what can I say? I really wished it would be better than the second, that it would go back to the roots of the first. But what I got was all the glaring faults and poor characters from the second with even more poor things added in.

Firstly, the MMO aspect of the whole game. Mounts, killing 10 bears for their pelts, all the infinite spawning enemies when running around, the “large” areas which were only bothersome, and the fact that the main quests on the “war table” cost me points I needed to collect. Also the fact that most of the talks in the game were “overhead”, run past talks just made it feel even more pointless.

Secondly, to be so lazy as to bring in all of the old poor characters such as Cassandra, Varric, Cullen, and Hawke of all damn people. Other people to be drawn into the mess were Morrigan, Alistair, Flemeth and Lelianna. The fact that Flemeth were pulled in again after the second game, (where she appeared despite the fact that she was killed in the first/has a huge role in the first which played out simultaneously,) just felt poor and forced. Since when is she an elven goddess?

Though, the other companions wasn’t really anything to cheer about either. They are rather bland, with no real unique personality. The large tank, the brooding elf, the warrior, and so on. There weren’t a single one that I felt did anything for me to like in any way, but as I will take romance wherever I get in in games, I chose Blackwall.

That brings us to the third point, which is actually a bit of a praise. The romance aspect of this game worked rather well. It is incorporated well into the storyline and Blackwall’s story twisted in a way I didn’t expect. However, it lacked in certain aspects that would have made it even better. Like the fact that you could “talk” about your relationship but the only option you got in there were to kiss. Wow thanks. Clicking that game me this awkward kissing scene that looked like something out of a poor porn movie.

Speaking of the “war table”, the whole war theme of Inquisition just ruined the whole feel of Dragon Age and the fantasy aspect that used to have. To just narrow this down to a war game with magic and elfs made me barely finish it. Making a game like this tie in way to much to real life and the struggles we face just makes me dislike it more.

Also the fact that they randomly push in a transgender person in there just felt so tactless. Now, I don’t have anything against transgenders per se, but to roll on the whole transgender business in a fantasy game just for the attention is poor. The fact that she is neither female or male and that her story is rather thrown in your face just felt as if to just scream that there is a transgender in there. Just felt more like a slap in the face than anything else.
Speaking of hands, a while ago I wrote a post about how bad hands are in games and how I couldn’t believe that they don’t get more love. Well, Inquisition just gave me a huge fuck you and made me spend the entire game looking at the monstrosities my Inquisitor had. In. Every. Cutscene. Must have been a poor glitch but damn.

All in all, if I don’t count the war theme, the war table quests or the MMO aspect, the game is playable but nothing I would recommend.