Sword Daughter, must be the shortest Visual Novel I’ve ever played.

Sword Daughter_2015-02-14_17-51-37So, while exploring the website to The Royal Trap, I found this game and instantly fell in love with the artwork and the elven man. It says on the site that it is a “licensed adaptation of an original 1980s fantasy gamebook” and I just had to try that.

Around 5 min after I’ve started the game, I get an ending screen and my jaw just drops. Wait, what just happened? I lived happily ever after before the game even started? I assumed it was some sort of “death” screen as I got hurt just before but as I tried it again, the game didn’t take me long before the next ending slide. No wonder the art was so ambitious.

I suppose for such a short game, getting all the endings is the way to go. I managed to find 7 endings before I gave up, it wasn’t to much fun. It’s not really a game to recommend.

 

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6 responses to “Sword Daughter, must be the shortest Visual Novel I’ve ever played.

  1. The artwork do look really beautiful, I guess they had a set of pictures from that old gamebook and that’s why it’s a shorter game. Still a nice way to revive some old good looking artwork I would say. 🙂

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